The aim is for players to "settle into" their online characters, while building a personal experience that makes sense in the context of "Red Dead Redemption 2's" world.
Although Red Dead Redemption 2 will launch on October 26 for the Xbox One and PlayStation 4, Red Dead Online is slated to arrive the following month, and even then, it will still be in public beta.
The online version of the game will launch in November in an open beta, but will not be included with the single-player Red Dead Redemption 2. The developer was upfront in this announcement and said to expect some "turbulence" at launch, attributing any issues to the size and scale of this content.
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Not much is known about the mode yet, but the studio has compared it to both the online parts of the original Red Dead Redemption as well as the wildly successful Grand Theft Auto Online.
Rockstar also says that Red Dead Online will feature constant updates and adjustments to continuously improve on the online experience.
Will it be as big as GTA Online?
If you're wondering about how this is going to compare to GTA Online or if resources will be shifted away from the more established online multiplayer platform, we've got some answers for you.
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For anyone that has Red Dead Redemption 2 for either Xbox One or PlayStation 4 (sadly, still no PC), the service will be completely free.
"We look forward to working with our fantastic and dedicated community to share ideas, help us fix teething problems and work with us to develop Red Dead Online into something really fun and innovative".
Borrowing the pseudo standalone nomenclature that GTA Online used after GTA V's release, they're also taking the launch schedule.
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