Skull and Bones delayed until at least April 2019

The Division

Skull and Bones delayed until at least April 2019

Two of Ubisoft's major triple-A launches significantly contributed to those numbers.

For the 2017-2018 fiscal year ending March 31, 2018, Ubisoft saw €139.5 million (~$164.5 million) in profit, up from €107.8 million (~$127.1 million) last year.

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Total annual sales over the period jumped by 18.6 percent to 1.73 billion euros ($2.04 billion), exceeding a target of 1.64 billion, thanks notably to the commercial success of releases of the games Far Cry and Assassin's Creed Origins.

To that end, player recurring income (or income generated by DLC, microtransactions, and other such purchases) increased by 58.7 percent year-over-year to €482.5 million, (~$569.2 million).

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Skull and Bones will come to PC, PS4, and Xbox One some time after April 2019, and will also feature enhancements for PS4 Pro and Xbox One X. Alongside The Division 2 and The Crew 2, another unannounced AAA title will be published during this fiscal year. Annual back-catalog sales up 27.2% to €826.0 million (47.7% of total sales compared with 44.5% in 2016-17). "[We] want to make this game right in order to achieve our ambition to deliver the ultimate pirate game set to thrill players at launch and for years to come", he said.

Apparently, Ubisoft expects to sell 19 million copies with this three video games - somewhat less than the 23 million copies expected between the four games of the previous fiscal year, and has detailed that it will be present at E3 2018, to be held in June. Meanwhile, the company's online services platform hit 88 million unique active players, and esports viewership for Rainbow Six's Six Invitational in February rose approximately 300 percent.

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